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Galaxy 8: Mechanical Nexus

Sector 2: Wild Belt · 7 planets · enemies from level 38 to 41 · Boss: Steel Colossus

Enemies of the galaxy

Guard DroneGuard DroneSentinelSentinelMad TechnicianMad TechnicianSteel ColossusSteel Colossus

1. Planet Usina

A factory planet that builds its own guardians.

Usina is a planet covered entirely in factories, right up to the poles. Its assembly lines used to build ships. Now they build guardians. No one knows who gave the order. Perhaps no one did.

The hangar doors open. Drones come out in formation.

Level 38 · Guard Drone, Sentinel

2. Planet Convoyeur

The assembly lines never stop. Neither do the drones.

Convoyeur is nothing but a conveyor belt the size of a world. Whatever goes in one end comes out the other assembled, armed and hostile. The technicians who tried to stop it are now part of the line.

The belt carries you towards the workshop. The mechanical arms reach out.

Level 39 · Guard Drone, Sentinel, Mad Technician

3. Planet Silicon-4

Mad technicians reprogram the sentinels against you.

Silicon-4 was home to the best engineers in the Nexus. Shut in with their machines for too long, they ended up looking like them. They reprogram the sentinels in the middle of battle, with a nervous laugh.

A technician waves a screwdriver at you. The sentinels swivel towards you.

Level 39 · Guard Drone, Sentinel, Mad Technician

4. Planet Turbina

The roar of the turbines drowns out the gunfire.

On Turbina, turbines the size of mountains power the whole Nexus. The din is such that orders are given by gestures. The drones don't need to hear.

The ground vibrates. There is no telling where the shots are coming from.

Level 40 · Sentinel, Mad Technician, Guard Drone

5. Planet Fonderia

Molten metal flows between the hangars.

Fonderia pours the Nexus's metal into white-hot rivers. The gangways are narrow and the sentinels never back down. One false step and the steel welcomes you.

The heat hits you in the face. Orange eyes light up in the smoke.

Level 40 · Guard Drone, Mad Technician, Sentinel

6. Planet Nexus-Core

The heart of the network: every machine sees you coming.

Nexus-Core is the brain of the network, a sphere of cables as big as a moon. Every camera, every sensor in the Nexus reports what it sees to it. It saw you take off. It saw you arrive. It is waiting for you.

The lights come on one by one along the corridor. All pointing at you.

Level 41 · Sentinel, Guard Drone, Mad Technician

7. Planet Colossia Boss

The Steel Colossus powers up. It has never lost.

Colossia is the last workshop of the Nexus, the one no technician ever left. The Steel Colossus was built there, the ultimate weapon of a forgotten war. As tall as a tower, armoured like a ship, it has never known defeat. Its shield protects all the guardians around it. The Nexus woke it when your ships entered orbit. Its engines take a minute to warm up. You won't have much longer than that. Command recommends striking the guardians first, then holding on.

The roar of an engine fills the hangar. The Colossus opens its eyes.

Level 41 · Guard Drone, Sentinel, Mad Technician, Steel Colossus

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