Game guide › Galaxies › Steppes of Torghul

Galaxy 17: Steppes of Torghul

Sector 4: Strange Reaches · 7 planets · enemies from level 70 to 73 · Boss: Torghul the Great

Enemies of the galaxy

Steppe RiderSteppe RiderMounted ArcherMounted ArcherWolf ShamanWolf ShamanTorghul the GreatTorghul the Great

1. Planet Herba

Endless plains where Torghul's riders gallop.

Herba is a plain of tall grass that covers the entire planet. The riders of Torghul have galloped across it for generations. They believe that anything that lands there belongs to them.

The grass ripples in the wind. Then under the hooves.

Level 70 · Steppe Rider, Mounted Archer

2. Planet Yourta

A nomad camp as big as a city.

The camp of Yourta is bigger than a city. Thousands of tents, thousands of horses, thousands of blades. Command wanted to negotiate there. The negotiators never came back.

You enter the camp. The tents empty and the blades come up.

Level 70 · Steppe Rider, Mounted Archer, Wolf Shaman

3. Planet Flécha

The mounted archers shoot without ever slowing down.

The mounted archers of Flécha shoot at a gallop without ever slowing down. They circle their prey until it falls. You have to catch them, or bring them down from afar.

A cloud of dust swirls around you. The arrows rain down.

Level 71 · Steppe Rider, Mounted Archer, Wolf Shaman

4. Planet Ulula

The wolf shamans howl, and the wolves answer.

On Ulula, the wolf shamans howl at the moon, and the wolves answer. They heal wounded riders in the middle of battle. As long as a shaman howls, the horde does not fall back.

A howl rises from the hill. The wounded riders sit back up.

Level 71 · Mounted Archer, Wolf Shaman, Steppe Rider

5. Planet Cavalcadia

The whole horde charges across the plain.

Cavalcadia is the sacred battlefield of the horde. Each clan sends its best riders there for the charge of honour. They all charge at once.

The ground shakes. The whole horde charges across the plain.

Level 72 · Steppe Rider, Wolf Shaman, Mounted Archer

6. Planet Thorgum

The great council of the clans. You're not invited.

The Thorgum is the great council of the clans of Torghul. You only enter by invitation, and guests are rare. All the clans' guards are gathered there around the Torghul.

You step under the great tent. All the chiefs rise.

Level 72 · Mounted Archer, Steppe Rider, Wolf Shaman

7. Planet Torghul-Prime Boss

Torghul the Great challenges you to a duel before his horde.

Torghul-Prime is the home world of Torghul the Great, lord of the steppes. He united the clans by the blade and holds them by fear. His charge splits battle lines, and his cry shakes shields. He never fights alone: his guard and his shamans go with him. The horde has already conquered three neighbouring galaxies. Command wants to stop the conquest at Torghul. The Torghul has accepted the duel. He doesn't intend to lose it.

Torghul the Great dismounts, sabre in hand, before his silent horde.

Level 73 · Steppe Rider, Mounted Archer, Wolf Shaman, Torghul the Great

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